

The demo.html file in the repository HTML-imports the other HTML Had nothing better to do and it was fun! :) FAQ Is there a single-file version? Waaay too much time getting the drop-shadow to be the "correct" shade ofīrown and the tapered horizontal rule to render just right. To stick as close to the original as reasonably possible for instance, I spent There are probably other differences as well but I haven't noticed them. Mean serving images which I wanted to avoid (scaling/resolution/deployment Even if I did, I'm not sure I'd use them since that would Obviously, I don't have access to the original

They're not available for free from Google Fonts, so Is FF Scala Sans and the one used for the monster name headings is I'm told that the body typeface used in the MM Unfortunately this statblock isn't quite pixel-perfect with regards to the Visual differences from the MM statblocks The example text is copyright Wizards of the Coast they make it available forįree on their website through the D&D 5E Basic Rules (it's in theĭM supplement).

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. While the armor remains motionless, it is indistinguishable from a On a Constitution saving throw against the caster’s spell save DC orįall unconscious for 1 minute. If targeted by dispel magic, the armor must succeed The armor is incapacitated while in the area of an antimagicįield. (blind beyond this radius), passive Perception 6 Languages - Challenge 1 (200 XP) Antimagic Susceptibility. Petrified, poisoned Senses blindsight 60 ft. Animated Armor Medium construct, unaligned Armor Class 18 (natural armor) Hit Points 33 (6d8 + 6) Speed 25ft Damage Immunities poison, psychic Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed,
